I was given an art test last week by a local game company. I'm working on it at night from roughly 8pm to 1am....in-between logging on to the Academy and seeing what my students are up to. I usually get around 3 or 4 questions a day so I answer those and then get busy with this character.
This is the female base form that goes underneath the armor. The game company in question would probably not appreciate me posting the concept art so WHAT I'm doing will have to remain under wraps. I'll describe the HOW instead.
About four evenings x four hours = 16 hours = two business days to model this. It's far too high poly right now...but I'm going to finish the modeling/sculpting and then dial down the triangles once I'm done with zbrush.